I, Gamer

New York City is difficult in the winter. Most residents still do much of their navigation on foot, and Manhattan's grid-like avenues and towering buildings can funnel the approaching winter's dry cold snaps into veritable wind tunnels. Coats never seem quite warm enough, and gloves make it clumsy to fumble for the… » 11/24/08 12:00pm 11/24/08 12:00pm

What Activision Can And Can't Change About Blizzard

The development talent at Blizzard now has a new publisher and parent in Activision Blizzard. If you ask the developers, they're enthusiastic about the change. "All game development is still completely within our Irvine headquarters," World of Warcraft » 7/31/08 4:20pm 7/31/08 4:20pm

Capcom: Poor Economy Affecting Arcade Biz

What Capcom called its best performance since it began reporting quarterly results was tempered somewhat by the fact that the company's arcade business is on a steep decline. The costs of a new arcade the company opened in Japan's Shimane prefecture early this year worked to offset its strong home software results and… » 7/30/08 4:20pm 7/30/08 4:20pm

With Preorders Down, EA Highlights Sports Innovation

Preorders are down for EA Sports titles, the company said during its quarterly call to investors. CEO John Riccitiello and EA Sports honcho Peter Moore were discussing how they expected Electronic Arts' sports portfolio to perform in the year, and both seemed to say that prejudging a game's performance by the number… » 7/29/08 8:20pm 7/29/08 8:20pm

Sony's Game Biz Thrives While Company Takes A Big Hit

Thanks to improved PS3 sales, Sony's games biz reported a profit on their first fiscal quarter, with sales up 16.8 percent over last year. Net sales for the devision were ¥5.4 billion ($51 million), whereas the company lost ¥29.2 billion ($273 million) in the same period last year. But it's not all good news. Overall,… » 7/29/08 6:20pm 7/29/08 6:20pm

Activision Blizzard May Dump Massive, Swordfish Studios

Activision Blizzard is the result of a merger between two large companies, each with several studios, projects and different teams. So a merger between the two means some things are going to get shuffled around. Jobs will very likely be lost, and projects might get shifted. » 7/29/08 5:20pm 7/29/08 5:20pm